Tech Soft 3D Blog

Deciding between WebGL, Mobile Apps, or Server-side Rendering to Deliver 3D Content

Posted by Gavin Bridgeman on Nov 12, 2013 9:00:00 AM

There’s a major shift in 3D as companies move to cloud and mobile solutions. And even though we live and breathe the complicated world of 3D, nobody has a crystal ball. Nevertheless, here are my thoughts about what I see happening with the different approaches and challenges to viewing 3D data on modern platforms.

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Topics: Hoops Communicator, Product News, WebGL, Cloud, mobile, Server side rendering, Industry Insight

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